LUCETI APP
Feb. 20th, 2012 11:23 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Mun
Name: Sam or Sammy
Dreamwidth Username:
sammywhatammy
E-mail: sammywhatammy [at] gmail [dot] com
AIM: sammywhatammy
Current Characters at Luceti:
Aqua
humility
Character
Name: James Pleiades Hawkins
Gender: male
Age: 17
Time Period: while the ship is launching!
Wing Color: bronze
Physical Appearance: here!
History:
Jim Hawkins grew up on the backwater mining planet of Montressor, a single child to an unhappy marriage. His mother Sarah is kind and attentive, but his father was just the opposite; a spacer (a space sailor) who was gone frequently and for long periods of time, and was distant and unattached whenever he was actually home. Despite that, Jim looked up to his father and dreamed of becoming a spacer one day, and his talent for mechanical tinkering started showing itself from an early age. His mother stokes the fires of his passion by raising him on stories of famous spacers, especially Captain Nathaniel Flint: a notorious pirate who stored his elusive, legendary pirate hoard, "the loot of a thousand worlds", on the fabled Treasure Planet.
One day, however, Jim's father left the house for good, leaving Sarah alone to turn their house into the Benbow Inn in order to support herself and her son. Sadly, Jim was devastated by his father's abandonment - traumatized, even. Though remarkably smart and talented with machinery, Jim became withdrawn, anti-social, and reckless. He often doesn't help his mother with the Inn leaving her to care of its customers single-handedly, often skips school to go solar surfing, and there's an enormous gap between his academic potential and actual performance when he actually does attend. Not to mention he often oversteps the line and gets in trouble with the local law enforcement, often enough that he knows each paragraph of the laws he usually violates and their consequences. He's in danger of being put into juvenile hall for constant misconduct.
Just after being given this warning, everything changes. A small spacecraft crashes into the Inn's port, revealing a salamander-like alien dying of his wounds and pleading Jim to get him and the mysterious chest he carries to safety. Jim brings him inside, only to have the alien die shortly thereafter, but not before handing him a carefully wrapped package from inside the chest and imparting a warning - "Beware the cyborg!" The Inn is then swarmed by a mob of pirates - doubtless after the now dead alien and his cargo, who ransack the house and burn it to the ground, driving Jim, his mother, and their family friend Dr. Doppler away.
It turns out that the alien gave Jim a cryptic sphere of some kind, covered in strange markings and writing that even the highly educated and renowned Dr. Doppler can't recognize. In a flash of lazy mechanical insight, Jim manages to unlock the sphere, and it becomes an interactive 3D holographic map of the galaxy, leading to none other than the Treasure Planet of his dreams and stories. Jim insists that with the Inn burnt down and his having more or less ruined his academic career, there's nothing to lose! They must go to Treasure Planet. It takes some convincing of his mother from him and his surprising ally Dr. Doppler, but Jim promises to make up for the disappointment he's been since his father's departure and to bring back a fortune to make up for all the trouble he's caused her.
So he and Dr. Doppler set off to the Montressor Spaceport and commission a ship to follow the path on the map that only Jim can read. Captain Amelia and her first mate Mr. Arrow seem upstanding and trustworthy enough, but the crew is pretty suspicious. Jim is assigned to help the ship's cook - who turns out to be a witty cyborg named John Silver. Jim is immediately suspicious and tries to wheedle this Silver for information, but Silver, if he is the cyborg in question, is too slippery. They're off to a rocky start, but the potential of the journey lies ahead.
Personality:
Jim started out in life as his mother describes, a "happy, smiling little boy" who viewed the world with big eyes and a mind full of dreams. He's sensitive, intuitive, observant, very quick-witted and even quicker on his feet.
Unfortunately, Jim's sensitivity has a downside; he's deeply affected by negativity directed towards him and it affects his mindset and performance very quickly. It's easy to take down his self-esteem and confidence and difficult to build it back up. When we meet him in the film, he's very guarded, silent, and sarcastic. He has a problem with authority, often making rude noises or eyerolls to voice his displeasure if he doesn't outright disobey.
(Please consider here things such as habits, likes and dislikes, thought patterns, experiences and so on. This section should be fairly detailed!)
Strengths:
Jim has a very sharp mind. He can look at a problem and quickly come up with a solution, especially if it involves machinery or piloting, his two great talents.
(Physical, mental and emotional)
Weaknesses:
Jim is smart, but unfortunately not very good at choosing his battles. He's witty but more often than not, his smart mouth gets him into more trouble; he can't resist a smartass remark even if it would be smarter to stay quiet.
Samples (ALL samples must be set in Luceti-verse.)
First Person: Could I request a Q&A please? c: he's not very talkative jskhldjfgs
Third Person:
Name: Sam or Sammy
Dreamwidth Username:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
E-mail: sammywhatammy [at] gmail [dot] com
AIM: sammywhatammy
Current Characters at Luceti:
Aqua
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Character
Name: James Pleiades Hawkins
Gender: male
Age: 17
Time Period: while the ship is launching!
Wing Color: bronze
Physical Appearance: here!
History:
Jim Hawkins grew up on the backwater mining planet of Montressor, a single child to an unhappy marriage. His mother Sarah is kind and attentive, but his father was just the opposite; a spacer (a space sailor) who was gone frequently and for long periods of time, and was distant and unattached whenever he was actually home. Despite that, Jim looked up to his father and dreamed of becoming a spacer one day, and his talent for mechanical tinkering started showing itself from an early age. His mother stokes the fires of his passion by raising him on stories of famous spacers, especially Captain Nathaniel Flint: a notorious pirate who stored his elusive, legendary pirate hoard, "the loot of a thousand worlds", on the fabled Treasure Planet.
One day, however, Jim's father left the house for good, leaving Sarah alone to turn their house into the Benbow Inn in order to support herself and her son. Sadly, Jim was devastated by his father's abandonment - traumatized, even. Though remarkably smart and talented with machinery, Jim became withdrawn, anti-social, and reckless. He often doesn't help his mother with the Inn leaving her to care of its customers single-handedly, often skips school to go solar surfing, and there's an enormous gap between his academic potential and actual performance when he actually does attend. Not to mention he often oversteps the line and gets in trouble with the local law enforcement, often enough that he knows each paragraph of the laws he usually violates and their consequences. He's in danger of being put into juvenile hall for constant misconduct.
Just after being given this warning, everything changes. A small spacecraft crashes into the Inn's port, revealing a salamander-like alien dying of his wounds and pleading Jim to get him and the mysterious chest he carries to safety. Jim brings him inside, only to have the alien die shortly thereafter, but not before handing him a carefully wrapped package from inside the chest and imparting a warning - "Beware the cyborg!" The Inn is then swarmed by a mob of pirates - doubtless after the now dead alien and his cargo, who ransack the house and burn it to the ground, driving Jim, his mother, and their family friend Dr. Doppler away.
It turns out that the alien gave Jim a cryptic sphere of some kind, covered in strange markings and writing that even the highly educated and renowned Dr. Doppler can't recognize. In a flash of lazy mechanical insight, Jim manages to unlock the sphere, and it becomes an interactive 3D holographic map of the galaxy, leading to none other than the Treasure Planet of his dreams and stories. Jim insists that with the Inn burnt down and his having more or less ruined his academic career, there's nothing to lose! They must go to Treasure Planet. It takes some convincing of his mother from him and his surprising ally Dr. Doppler, but Jim promises to make up for the disappointment he's been since his father's departure and to bring back a fortune to make up for all the trouble he's caused her.
So he and Dr. Doppler set off to the Montressor Spaceport and commission a ship to follow the path on the map that only Jim can read. Captain Amelia and her first mate Mr. Arrow seem upstanding and trustworthy enough, but the crew is pretty suspicious. Jim is assigned to help the ship's cook - who turns out to be a witty cyborg named John Silver. Jim is immediately suspicious and tries to wheedle this Silver for information, but Silver, if he is the cyborg in question, is too slippery. They're off to a rocky start, but the potential of the journey lies ahead.
Personality:
Jim started out in life as his mother describes, a "happy, smiling little boy" who viewed the world with big eyes and a mind full of dreams. He's sensitive, intuitive, observant, very quick-witted and even quicker on his feet.
Unfortunately, Jim's sensitivity has a downside; he's deeply affected by negativity directed towards him and it affects his mindset and performance very quickly. It's easy to take down his self-esteem and confidence and difficult to build it back up. When we meet him in the film, he's very guarded, silent, and sarcastic. He has a problem with authority, often making rude noises or eyerolls to voice his displeasure if he doesn't outright disobey.
(Please consider here things such as habits, likes and dislikes, thought patterns, experiences and so on. This section should be fairly detailed!)
Strengths:
Jim has a very sharp mind. He can look at a problem and quickly come up with a solution, especially if it involves machinery or piloting, his two great talents.
(Physical, mental and emotional)
Weaknesses:
Jim is smart, but unfortunately not very good at choosing his battles. He's witty but more often than not, his smart mouth gets him into more trouble; he can't resist a smartass remark even if it would be smarter to stay quiet.
Samples (ALL samples must be set in Luceti-verse.)
First Person: Could I request a Q&A please? c: he's not very talkative jskhldjfgs
Third Person: